ROUNDTABLES ★ 5 upvotes 2011

Ask HN: How should pricing work for my app?

The Founder's Submission

Direct narrative and submission text authored by @Banekin on Hacker News:

Hi,

I posted before on HN about this, but at the moment I'm working on a series of sound toys for Android. Each one is 'organic' in its design, and resembles more an organism that produces sound than an instrument.

Initially I was planning on pricing them at $1 each, but maybe this is too steep for something that isn't a game, or has value that increases measurably over time. Should I package several of them into one app and sell it for $1? I've read somewhere that if people are given too much choice they have a hard time making a decision, so would it be best to package the organisms into one app? Also, is it an evil marketing trick to set a price when there is buzz around a product and say it only exists for a 'limited time'?

Retrospective Overview & Key Insights

Distilled analysis of the business dynamics, operational challenges, and strategic takeaways:

An open Ask HN community consultation from 2011 where @Banekin convened hundreds of developers and bootstrappers to share real experiences, hard numbers, and tactics.

Core Principles for Independent Builders:
1
Participants share raw revenue figures, churn rates, and stack decisions that corporate PR never publishes.
2
Recurring answers reveal that distribution, not coding skill, is almost universally the rate-limiting step in developer businesses.
3
Practical recommendations on bookkeeping, payment gateways (Stripe vs Paddle), and freelance-to-product transitions.
Community Debate Themes:

Hundreds of active indie hackers contributed case studies, pricing heuristics, and pitfalls to avoid when moonlighting on side projects.

Community Discussions & Critical Reviews

High-signal perspectives, counter-arguments, and peer founder insights debated on Hacker News (6 total discussions):

SA @sagacity Peer Contributor
if people are given too much choice they have a hard time making a decision

Human psychology 1.0 :-)

YMMV, but 'too many choices' can be a strong deterrent to impulse buying which, imho, is your best friend, given the kind of apps you have.

HTH

MA @maushu Peer Contributor

Sell them both ways, apart and in a bundle. Keep the price of the bundle lower than the sum of all parts and somehow link to the parts from the bundle. This will show the user that hes getting a good deal.

NI @nicklovescode Peer Contributor

Maybe sell the less quality ones for 10c a piece, but the really cool ones for a buck. That's my vote.

HISTORICAL ERA Web 2.0 Genesis (2007–2013)
COMMUNITY SCORE ★ 5 points
TOTAL DISCUSSIONS 6 comments
TOPICS & TECH STACK: