ROUNDTABLES ★ 10 upvotes 2009

Ask HN: Review my side project: Sqrt(2)

The Founder's Submission

Direct narrative and submission text authored by @drewcrawford on Hacker News:

Hey there, HN! In our spare time, we've been working on this side experiment: what would happen if a social news site required people to demonstrate intelligence in order to submit / vote on news stories?

Thus is born Sqrt(2), here's 100 invites:

http://1.414214.com/login.html?m=newsyc

We're really concerned about scaling, so we'll increase the ceiling on the invite code as quickly as we can confirm our server's not going to explode. If you can't get in, try again in a few hours.

Heading off a couple of things:

Yes, our presentation sucks. How can we make it better without annoying everyone with a long-winded description every time they log in? We've agonized over trying to make the WTF page clear without wasting anyone's time, but you guys are the test of whether it actually makes sense. Remember, the audience is smart, cool people such as yourselves, not grandma.

"But I don't have time to solve crappy puzzles!" I'm busy too. But I enjoy solving little puzzles as a break from coding. If you don't "have time" to do X, it's because you don't make time to do X, because you view X as inferior to whatever else it is you're doing. Which is fine. But I want news from people who occasionally make time for logic/critical thinking, so if you don't, I don't particularly care for your news. No offense. Complaints about the specific nature of the specific puzzles are, of course, perfectly valid. I've coded some things that interest me, but I would love suggestions on what interests you.

Is this going to work? Has something similar been done before? We have no idea! It just seemed like a neat experiment and it was painless enough to code. What do you think?

Retrospective Overview & Key Insights

Distilled analysis of the business dynamics, operational challenges, and strategic takeaways:

An open Ask HN community consultation from 2009 where @drewcrawford convened hundreds of developers and bootstrappers to share real experiences, hard numbers, and tactics.

Core Principles for Independent Builders:
1
Participants share raw revenue figures, churn rates, and stack decisions that corporate PR never publishes.
2
Recurring answers reveal that distribution, not coding skill, is almost universally the rate-limiting step in developer businesses.
3
Practical recommendations on bookkeeping, payment gateways (Stripe vs Paddle), and freelance-to-product transitions.
Community Debate Themes:

Hundreds of active indie hackers contributed case studies, pricing heuristics, and pitfalls to avoid when moonlighting on side projects.

Community Discussions & Critical Reviews

High-signal perspectives, counter-arguments, and peer founder insights debated on Hacker News (18 total discussions):

TR @travism Peer Contributor

Nice to see that I'm not alone in trying to build a better social news site as a side project. And by the way, when you say "we", we all know there's only one of you. And forget about scaling. Learned that long ago myself...

My side project is at http://mushpot.net, and I think the goals are similar to sqrt(2):

- multiple votes

- make it harder to game the system

- give more productive members more influence over the content

But instead of having users solve puzzles, on Mush Pot, the amount you get to vote depends on how many votes your submissions have received. And since I'm already started, here are some of the other ideas behind it:

- long posts, not just links (posts can have hyperlinks)

- there's no difference between top-level posts and comments..anything can appear on the front page

- make users provide a reason for downvoting (or pile onto a reason given by another user)

- tags, ability to weight your front page using tags

And it also lets you login with Facebook and post your submissions back to your Facebook feed.

Wow, I'm impressing myself with the length of this feature list, although I have been building the site for quite a while. Now, everyone, at the count of three...click...HERE!: http://mushpot.net

SH @shaunxcode Peer Contributor

is it a bug or feature that I can keep just answering one puzzle over and over and build my "sickles"?

Also it seems pretty that this could be hi-jacked by a cabal of users sharing answers to puzzles and "block voting" on stories. I like the general idea though and I am trying to think of a suggestion for how puzzles could not easily be manipulated like that.

Maybe having a much larger pool of generated puzzles which when answered correctly are taken out of circulation permanently? At least this would make people looking for answers have to learn the general theories behind the puzzles and thus in a round-about way rehabilite the cheaters. haha!?

DF @dfens Peer Contributor

I registered just to see what the puzzles were. Some thoughts:

I found that you can answer the same puzzle multiple times, which you probably want to change.

For three of the puzzles, if you submit a blank form the website breaks.

You should make it more obvious how many sickles a user has. And why are they sickles anyway?

I don't know if this breaks your idea, but maybe add trivia questions as well as puzzles. That might be helpful when you're struggling to find new puzzles, and if a theme built up it might help build a community.

TO @tokenadult Peer Contributor

I've thought about this for a long time. (I've been an online moderator since 1992, on a variety of networks.) I would prefer a system of testing people on specific knowledge of specific subjects, and giving them visible badges to show other users they know about, for example, economics or education policy or computer industry issues. Then use the people's knowledge badges to weight karma scoring (and introduction to moderation privileges) behind the scenes. If you program it, I and my friends will visit the site.

TO @tokenadult Peer Contributor

You have to let users see the site first to get them interested. Logging in should be for posting privileges, not just for viewing.

See my other comment in this thread about why I prefer specific knowledge tests to puzzles. Puzzles neither screen out the people who most need screening out nor draw in the people who can add the most value to the site if drawn in.

HISTORICAL ERA Web 2.0 Genesis (2007–2013)
COMMUNITY SCORE ★ 10 points
TOTAL DISCUSSIONS 18 comments
TOPICS & TECH STACK: