Increasing my contribution to Zig to $200/mo
Published in 2021, this chronicle by @davegauer details the mechanics of building a profitable, self-funded business without venture backing. Key verified financial milestone: $200/mo.
Core Principles for Independent Builders:
Charging customers from day one acts as the ultimate filter for building software that solves genuine, high-urgency problems.
Keeping fixed overhead low and leveraging lean infrastructure allows founders to stay alive until market tailwinds kick in.
Small, repetitive improvements in customer retention and conversion rates yield massive returns over multi-year horizons.
Community Debate Themes:
The community focused on B2B customer acquisition channels, cold email vs SEO distribution, and balancing full-time employment with side-project development.
CATEGORY Bootstrapping & MRR →
HISTORICAL ERA Pandemic Bubble (2020–2022)
COMMUNITY SCORE ★ 63 points
TOTAL DISCUSSIONS 13 comments
That brings back some awful memories. Project Wonderland was a great idea, a federated open source second life, but it was plagued by java and the architecture astronauts java so frequently attracts. I thought it would be ideal to setup a training/simulation system for our web based software, it had an inbuilt browser and assets we could script, but trying to run just the client on my 2GB laptop was too much. Second Life was incredibly slow and ugly but this was an order of magnitude worse in every way. I think if I were trying to do the same thing today unity would be a far easier path.
Regarding languages/game engines - is anyone aware of good game engine, that is thread safe?
My limited experience with Unity was that it's cool and fun until you want performance and then start hitting these annoying concurrency limitations.
Seems like Godot also has some limitations like that. [0]
Is that something that is general limitation of game engines design or limitation of languages they are implemented in?
[0] https://docs.godotengine.org/en/stable/tutorials/threads/thread_safe_apis.html
This quote about the V programming language surprised me, because I had the exact opposite experience.
I know V has some controversy around it, but the community has always been open and kind in my experience.
How does one do this and still sleep? Is your position at Sourcegraph still part-time?
It's pretty funny, when people are looking for "better c", but "forget" to look at D lang Especially, when they don't care whether language has GC or not